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    Mechanics

    Unit 1

    Kinematics

    Uniformly Accelerated Motion: Equations of Motion
    Projectile Motion: Range, Height, and Time of Flight
    Circular Motion: Angular Velocity, Angular Acceleration, and Centripetal Force
    Introduction to Kinematics: Displacement, Velocity, and Acceleration
    Relative Motion: Velocity and Acceleration

    Unit 2

    Dynamics

    Newton's Laws of Motion: First, Second, and Third Laws
    Free Body Diagrams: Applying Newton's Laws to Solve Problems
    Friction: Static and Kinetic Friction
    Work and Energy: Kinetic Energy, Potential Energy, and Work-Energy Theorem
    Power: Rate of Doing Work

    Unit 3

    Impulse and Momentum

    Elastic and Inelastic Collisions: Coefficient of Restitution
    Center of Mass: Motion of the Center of Mass
    Conservation of Momentum: Collisions in One and Two Dimensions
    Impulse and Momentum: Definition and Relationship

    Unit 4

    Rotational Motion

    Moment of Inertia: Rotational Inertia
    Rotational Dynamics: Newton's Second Law for Rotation
    Rotational Work and Energy: Rotational Kinetic Energy
    Angular Momentum: Conservation of Angular Momentum
    Torque: Rotational Force
    Rotational Kinematics: Angular Displacement, Angular Velocity, and Angular Acceleration

    Unit 5

    Simple Harmonic Motion

    Simple Harmonic Motion: Definition and Characteristics
    Simple Harmonic Motion: Energy
    Pendulums: Simple and Physical Pendulums
    Damped Oscillations: Forced Oscillations and Resonance
    ;

    Unit 3 • Chapter 2

    Center of Mass: Motion of the Center of Mass

    Summary

    This video explores the concept of building a fully functional operating system (OS) from scratch using Assembly language. It details the essential components required, starting with the bootloader, responsible for initializing the system and loading the kernel. The process involves setting up the Global Descriptor Table (GDT) for memory segmentation and enabling protected mode, unlocking access to more memory. The video also describes implementing interrupt handling, crucial for managing hardware interactions and system calls. Implementing a basic display driver enabling output to the screen is also discussed, along with memory management techniques, to dynamically allocate and deallocate memory for processes. Furthermore, the video highlights the challenges and complexities involved in creating a multitasking kernel, which involves context switching and scheduling algorithms. The creator emphasizes the educational value of this project for understanding low-level system operations.

    Concept Check

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    NextConservation of Momentum: Collisions in One and Two Dimensions